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Tags: Dye ≠ Phase 1 ≠ Tabletop ≠ Furnishing ≠ Wolf Marks ≠ Gil Vendor ≠ SFX Stone ≠ Rug + Has collision ≠ Wall-mounted ≠ Phase 0 ≠ Cowrie + Camera block ≠ SFX Metal + Phase 2 => Total: 1 furniture(s)